After being dissatisfied with the game-play of the Poison Ivy crew, I decided to take a different tack, reusing a couple of models to form this crew.
This is the crew that I will take (350 Reputation; $1500):
- Black Mask
- Riddler
- Deadshot
- Anatoly - Bribe (Informer)
- Goon - Grapple-gun (Batclaw)
- Goon 2
- Turk - Magazine (+1 Ammo to 1 weapon), Brass Knuckles (Reinforced Gloves)
- Prisoner 03
- Prisoner 04
Principally, my main threats are from Deadshot and the Henchmen, except Prisoner 04 who will primarily Bodyguard Black Mask. Riddler is mainly included for game control, but that will require me getting to grips with him!
I have had one test game with part of this crew, but I woefully failed to rely on the non-combat strengths of the crew, namely:
I have had one test game with part of this crew, but I woefully failed to rely on the non-combat strengths of the crew, namely:
- Black Mask: I need to try and ensure I am using Inspire and No Mercy! in most rounds.
- Riddler: using his Confusion and/or Disarray abilities to limit major threats.
That said, even though I neglected to use No Mercy in the test game, it would have made no difference as even with Brutal re-rolls for the collateral dice a few times in the game, I could not get a '6' to save my life. Hopefully I will make maximum use of those 4 key abilities in future.
In all the crew has a number of abilities (Personal Traits and Special Traits) for me to remember in game: Bodyguard; Brutal; Confusion, Criminal: Disarray; Dodge; Expert Marksman; Football Gear; Gunman; Inspire; Let's Go; Mob; Night Vision; No Mercy; Order; Rapid Fire; Puzzle Master; Shooter; Strategist; Street Guy; Tireless; and Trickster.
So yes, quite a lot to remember, 22 Traits there by my count. Definitely a feature of Confrontation-inspired skirmish games, and BMG does show some of that kind of lineage.
In all the crew has a number of abilities (Personal Traits and Special Traits) for me to remember in game: Bodyguard; Brutal; Confusion, Criminal: Disarray; Dodge; Expert Marksman; Football Gear; Gunman; Inspire; Let's Go; Mob; Night Vision; No Mercy; Order; Rapid Fire; Puzzle Master; Shooter; Strategist; Street Guy; Tireless; and Trickster.
So yes, quite a lot to remember, 22 Traits there by my count. Definitely a feature of Confrontation-inspired skirmish games, and BMG does show some of that kind of lineage.
Now that's an impressive looking crew - best of luck with the tournament.
ReplyDeleteThanks on both counts Michael. :)
DeleteLooks brilliant.
ReplyDeleteGiven that you have Riddler, I suspect you won't be presented with many riddle counters, but if you are, send Eddie straight for them. I did that with Scarecrow and it's good to get off the mark quickly.
Thanks for the kind words Kieron. :)
DeleteYes, I will need to be proactive for VP! :)
They look good to me. I don't know the rules but they look very impressive at least.
ReplyDeleteCheers mate; I have almost enough for a couple of reasonable crews, so maybe in a few months I can introduce you to the game to try it out?
DeleteDon't quite know how I've missed this post! Lovely looking crew, hope to have a game against it at some point!
ReplyDeleteCheers Dan - I hope so too mate. :)
DeleteStill needs some tweaks as I get to grips with the game; Riddler, Turk and Goon 2 are all looking over their shoulders at the competition (Scarecrow, Mesh, Prisoner 01 with tube and Prisoner 05).