Evil Warriors for my MotU project: Skeletor, Beast Man, Mer-Man, Hordak (Spirit) and two Shadow Beasts.
I have written a set of rules for Masters of the Universe gaming, and in those characters are rated in value in terms of Power - this group is neatly 400 Power. Skeletor is the most powerful, with magic and abilities representing his dark lord aspects. Mer-Man, Beast Man and the Shadow Beasts are the muscle of the Band. Finally, Hordak (in his spirit form) acts a buffer to the Leader (Skeletor), and has some magic at his disposal, but he cannot resolve objectives or count as a scoring unit.
I have started work on Trap Jaw too, but I really need to add some more Heroic Warriors to get enough models to field two bands to face each other.